f-droid.org

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Open source android without the Google overlords.

apkpure.com

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Fed up with Google Play? Get android apps from APKpure.

cordova.apache.org

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Mobile apps with HTML, CSS & JS for Android & iOS.

File Plugin 8.1.3 Released!

20 November 2024 @ 12:00 am

We are happy to announce that we have just released an update for cordova-plugin-file! [email protected] To upgrade: cordova plugin remove cordova-plugin-file cordova plugin add [email protected] Release Highlights This patch fixes an issue with FileEntry.toURL() on iOS devices when the app is hosted through schemes. The intent for this API is to produce a URL that can be used in the DOM, like image tags for example. However, iOS devices always produced file:// URIs which is not usable when the webview is configured to use schemes. Starting with 8.1.3, FileEntry.toURL() will produce an app-scheme URI if the iOS webview is configured to use app schemes, or a

Camera Plugin 8.0.0 Released!

2 November 2024 @ 12:00 am

We are happy to announce that we have just released a major update for cordova-plugin-camera! [email protected] To upgrade: cordova plugin remove cordova-plugin-camera cordova plugin add [email protected] Release Highlights This is a major update as it includes some breaking public API mechanisms, for the better! The breaking changes includes: getPicture URI Persistence Optional WRITE_EXTERNAL_STORAGE Additionally the allowEdit feature is now deprecated. See more details.

Cordova Lib 12.0.2 Released!

1 November 2024 @ 12:00 am

We are excited to announce the release of cordova-lib. [email protected] To upgrade: If Cordova CLI is installed globally: npm uninstall -g cordova npm install -g cordova@latest If Cordova CLI is installed locally within your project: npm uninstall cordova npm install cordova@latest Release Highlights In this patch release, we have introduced several fixes. The most notable changes are: Ability to install plugins on a prerelease version of a platform. Consistent plugin

File Plugin 8.1.2 Released!

28 October 2024 @ 12:00 am

We are happy to announce that we have just released an update for cordova-plugin-file! [email protected] To upgrade: cordova plugin remove cordova-plugin-file cordova plugin add [email protected] Release Highlights This patch is a regression fix. See 8.1.1 release blog post for more details. In 8.1.1, the FileEntry.toURL() method broke when used on any file:// that didn't lead to the app's internal assets on Android. This is now corrected. This bug didn't effect iOS devices. Please report any issues you find by following the

File Plugin 8.1.1 Released!

23 October 2024 @ 12:00 am

We are happy to announce that we have just released an update for cordova-plugin-file! [email protected] To upgrade: cordova plugin remove cordova-plugin-file cordova plugin add [email protected] Release Highlights For Android, we corrected an issue that prevented .toURL() to be used on content:// file entries. Now .toURL() will return a DOM-usable url on both file:// and content:// file entries. This will be important for upcoming releases planned for the Camera plugin. Note that the AndroidInsecureFileModeEnabled preference must be off. If AndroidInsecureFileModeEnabled preference is turned on, the

Cordova iOS 8.0.0 Beta1 is Now Available!

21 October 2024 @ 12:00 am

We are happy to announce that we have just released a beta for the next Cordova iOS version. This is Cordova iOS 8.0.0-beta.1! This is a developer preview of Cordova's supported platforms for building iOS applications. The intention of this beta release is for plugin authors and app developers to test their plugins and projects and provide feedback and bug reports before the final release of Cordova iOS 8.0.0. This version includes several breaking API changes and project structure changes, which is why we are providing this beta release for testing purposes. This beta is not intended to be used for production App Store submissions. [email protected] on npm [email protected] source code For plugin authors, we've written

Cordova iOS 7.1.1 Released!

24 July 2024 @ 12:00 am

We are happy to announce that we have just released Cordova iOS 7.1.1! This is one of Cordova's supported platforms for building iOS applications. [email protected] To upgrade: cordova platform remove ios cordova platform add [email protected] To install: cordova platform add [email protected] Release Highlights Fixes Properly uninstall plugins with asset tags Fixed issues where plugins were not uninstalling properly if the plugin had <asset> tags defined in plugin.xml. Vers

Cordova Android 13.0.0 Released!

23 May 2024 @ 12:00 am

We are happy to announce that we have just released Cordova Android 13.0.0! This is one of Cordova's supported platforms for building Android applications. [email protected] To upgrade: cordova platform remove android cordova platform add [email protected] To install: cordova platform add [email protected] Release Highlights BREAKING CHANGES Increased Target SDK This release has increased the target SDK to 34 (Android 14). Increased Android Studio Requirement Android

Cordova iOS 7.1.0 Released!

3 April 2024 @ 12:00 am

We are happy to announce that we have just released Cordova iOS 7.1.0! This is one of Cordova's supported platforms for building iOS applications. [email protected] To upgrade: cordova platform remove ios cordova platform add [email protected] To install: cordova platform add [email protected] Release Highlights Features SplashScreenBackgroundColor preference support This preference allows you to set the splashscreen's background colour. If no SplashScreenBackgroundColor is provided, it will fall back to the

Cordova Electron 4.0.0 Released!

11 March 2024 @ 12:00 am

We are happy to announce that we have just released Cordova Electron 4.0.0! This is one of Cordova's supported platforms for building Electron applications. [email protected] To upgrade: cordova platform remove electron cordova platform add [email protected] To install: cordova platform add [email protected] Release Highlights Some of the notable breaking changes in this release are: Node.js Requirement: This release requires the environment to have Node.js 18.0.0 or higher. It is recommended to use the current

ionicframework.com

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A HTML5 & Cordova mobile framework.

Announcing Ionic 8.4

20 November 2024 @ 4:06 pm

We are thrilled to introduce Ionic 8.4, packed with exciting updates to core components like Alert, Select, and Segment, as well as accessibility enhancements and developer experience improvements. This release adds two new components and enhanced functionality to improve usability and deliver a smoother experience across the board. Here’s what’s new 👇 Select Modal Interface […] The post Announcing Ionic 8.4 appeared first on Ionic Blog.

App Consolidation: A Strategic Imperative for Modern Enterprises

23 October 2024 @ 5:40 pm

“There’s an app for that.” Once a clever marketing slogan, the reality has become something of a nightmare scenario for users increasingly overwhelmed by the sheer number of applications on their devices. The situation is no less dire for businesses that depend on apps to engage with their customers. They risk losing their customers’ interest […] The post App Consolidation: A Strategic Imperative for Modern Enterprises appeared first on Ionic Blog.

7 Ways Live Updates Transforms Mobile App Deployment

11 September 2024 @ 4:22 pm

As the evolution of consumer expectations and market dynamics continues to accelerate, businesses face increasing pressure to deliver high-quality mobile applications swiftly and efficiently. However, the traditional mobile app deployment process can result in sluggish release cycles that hinder the ability to respond to user feedback or market demands in real-time.  Ionic’s Appflow Live Updates […] The post 7 Ways Live Updates Transforms Mobile App Deployment appeared first on Ionic Blog.

Let’s Talk Strategy: Hybrid vs. Traditional Mobile App Development

19 July 2024 @ 3:41 pm

I’m a huge proponent of hybrid mobile app development. I work on the Ionic team at OutSystems, I create content around Ionic’s tools and services, and I’m even writing this for the Ionic blog so it’s completely fair to say I have a bias (as well as a vested interest) in the success of Ionic. […] The post Let’s Talk Strategy: Hybrid vs. Traditional Mobile App Development appeared first on Ionic Blog.

Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor

17 July 2024 @ 8:37 pm

This blog post is part of the second episode of the Out-Of-The-Box With Capacitor series on our YouTube channel and the second AR tutorial on the blog. You can find the previous video here and blog post here For the longest time, creating immersive, adaptive, and interactive experiences was a time-consuming process. Developing these types […] The post Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor appeared first on Ionic Blog.

Superapps for an Augmented Connected Workforce

26 June 2024 @ 6:10 pm

Rather than equipping employees with a multitude of traditional applications that lead to frustration, miscommunication, and wasted time, arming them with a single connected superapp specific to their exact needs leads to more productive, happier employees.  The post Superapps for an Augmented Connected Workforce appeared first on Ionic Blog.

The Hidden Risks of Developing Mobile Apps with React Native or Flutter

18 June 2024 @ 8:37 pm

Before diving headfirst into your next project, it's crucial to consider the potential pitfalls associated with React Native and Flutter, especially for commercial and enterprise-grade applications. The post The Hidden Risks of Developing Mobile Apps with React Native or Flutter appeared first on Ionic Blog.

What is Hybrid Mobile App Development?

12 June 2024 @ 5:59 pm

A look at the three primary methods of mobile application development and discuss some of the benefits and drawbacks of each of these paths. The post What is Hybrid Mobile App Development? appeared first on Ionic Blog.

Automating Ionicon Usage in Angular

22 May 2024 @ 4:51 pm

Rather than manually running addIcons to utilize IonIcons, try this approach that trims bundle size and improves app speed. The post Automating Ionicon Usage in Angular appeared first on Ionic Blog.

Introducing: Capacitor Barcode Scanner Plugin

16 May 2024 @ 8:26 pm

We are thrilled to bring our first Ionic + OutSystems shared plugin to the Capacitor ecosystem as a core supported plugin. The post Introducing: Capacitor Barcode Scanner Plugin appeared first on Ionic Blog.

techdrivein.com

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Linux, Ubuntu & Android News

App Launchers for Ubuntu 19.04

5 May 2019 @ 6:50 pm

During the transition period, when GNOME Shell and Unity were pretty rough around the edges and slow to respond, 3rd party app launchers were a big deal. Overtime the newer desktop environments improved and became fast, reliable and predictable, reducing the need for a alternate app launchers. (adsbygoogle = window.adsbygoogle || []).push({}); As a result, many third-party app launchers have either slowed down development or simply seized to exist. Ulauncher seems to be the only one to have bucked the trend so far. Synpase and Kupfer on the other hand, though old and not as actively developed anymore, still pack a punch. Since Kupfer is too old school, we'll only be discussing Synapse and Ulauncher here. Synapse I still

A Standalone Video Player for Netflix, YouTube, Twitch on Ubuntu 19.04

29 April 2019 @ 12:23 pm

Snap apps are a godsend. ElectronPlayer is an Electron based app available on Snapstore that doubles up as a standalone media player for video streaming services such as Netflix, YouTube, Twitch, Floatplane etc. And it works great on Ubuntu 19.04 "disco dingo". From what we've tested, Netflix works like a charm, so does YouTube. ElectronPlayer also has a picture-in-picture mode that let it run above desktop and full screen applications.

Howto Upgrade to Ubuntu 19.04 from Ubuntu 18.10, Ubuntu 18.04 LTS

20 April 2019 @ 1:31 pm

As most of you should know already, Ubuntu 19.04 "disco dingo" has been released. A lot of things have changed, see our comprehensive list of improvements in Ubuntu 19.04. Though it is not really necessary to make the jump, I'm sure many here would prefer to have the latest and greatest from Ubuntu. Here's how you upgrade to Ubuntu 19.04 from Ubuntu 18.10 and Ubuntu 18.04. Upgrading to Ubuntu 19.04 from Ubuntu 18.04 LTS is tricky. There is no way you can make the jump from Ubuntu 18.04 LTS directly to Ubuntu 19.04. For that, you need to upgrade to Ubuntu 18.10 first. Pretty disappointing, I know. But when upgrading an entire OS, you can't be too careful. And the process itself is not as tedious or time consuming Ă  la Windows. And also unlike Windows, the upgrades are not forced upon you while you're in middle of something.

15 Things I Did Post Ubuntu 19.04 Installation

17 April 2019 @ 10:19 am

Ubuntu 19.04, codenamed "Disco Dingo", has been released (and upgrading is easier than you think). I've been on Ubuntu 19.04 since its first Alpha, and this has been a rock solid release as far I'm concerned. Changes in Ubuntu 19.04 are more evolutionary though, but availability of the latest Linux Kernel version 5.0 is significant.

Ubuntu 19.04 Gets Newer and Better Wallpapers

3 April 2019 @ 10:16 am

A "Disco Dingo" themed wallpaper was already there. But the latest update bring a bunch of new wallpapers as system defaults on Ubuntu 19.04. ubuntu 19.04 wallpaper Pretty right? Here's the older one for comparison.

LinuxBoot: A Linux Foundation Project to replace UEFI Components

2 April 2019 @ 2:48 pm

UEFI has a pretty bad reputation among many in the Linux community. UEFI unnecessarily complicated Linux installation and distro-hopping in Windows pre-installed machines, for example. Linux Boot project by Linux Foundation aims to replace some firmware functionality like the UEFI DXE phase with Linux components. What is UEFI? UEFI is a standard or a specification that replaced legacy BIOS firmware, which was the industry standard for decades. Essentially, UEFI defines the software components between operating system and platform firmware. (adsbygoogle = window.adsbygoogle || []).push({}); UEFI boot has three pha

Look up Uber Time, Price Estimates on Terminal with Uber CLI

1 April 2019 @ 11:44 am

The worldwide phenomenon that is Uber needs no introduction. Uber is an immensely popular ride sharing, ride hailing, company that is valued in billions. Uber is so disruptive and controversial that many cities and even countries are putting up barriers to protect the interests of local taxi drivers. Enough about Uber as a company. To those among you who regularly use Uber app for booking a cab, Uber CLI could be a useful companion.

UBports Installer for Ubuntu Touch is just too good!

26 March 2019 @ 11:15 pm

Even as someone who bought into the Ubuntu Touch hype very early, I was not expecting much from UBports to be honest. But to my pleasent surprise, UBports Installer turned my 4 year old BQ Aquaris E4.5 Ubuntu Edition hardware into a slick, clean, and usable phone again.

Retro Terminal that Emulates Old CRT Display (Ubuntu 18.10, 18.04 PPA)

21 March 2019 @ 11:54 pm

We've featured cool-retro-term before. It is a wonderful little terminal emulator app on Ubuntu (and Linux) that adorns this cool retro look of the old CRT displays. Let the pictures speak for themselves. retro terminal ubuntu ppa Pretty cool right? Not only does it look coo

Google's Stadia Cloud Gaming Service, Powered by Linux

20 March 2019 @ 9:00 pm

Unless you live under a rock, you must've been inundated with nonstop news about Google's high-octane launch ceremony yesterday where they unveiled the much hyped game streaming platform called Stadia. Stadia, or Project Stream as it was earlier called, is a cloud gaming service where the games themselves are hosted on Google's servers, while the visual feedback from the game is streamed to the player's device through Google Chrome. If this technology catches on, and if it works just as good as showed in the demos, Stadia could be what the future of gaming might look like. Stadia, Powered by Linux It is a fairly common knowledge that Google data centers use Linux rather extensively. So it is not really surprising that Google would use Linux to power its cloud based Stadia gaming service. 

Freewarelovers.com/android

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Freeware Lovers is an Internet community, which is aimed to collect and categorize truly free software. Skype lite

Hotspot Shield for Android

15 April 2015 @ 11:15 am

Hotspot Shield app protects your Android mobile or tablet from online threats and enables you to access blocked sites.

Stellar Phoenix Data Recovery for Android

14 April 2015 @ 8:13 pm

This app will help you recover media, SMS, contacts from your Android phone or tablet.

Battle for Wesnoth for Android

4 April 2015 @ 10:27 am

Battle for Wesnoth is a fantasy turn-based strategy game. The original game was created for desktop and this is a port to Android by Alessandro Pira.

LogoFactoryApp for Android

26 March 2015 @ 11:17 am

LogoFactoryApp is a tool for Android that allows you to make logos in 3 steps.

Galaxy for Android

26 March 2015 @ 10:27 am

With Galaxy you can chat and hang out in a kind of virtual world, where you represent yourself by your avatar.

Zirco Browser for Android

31 October 2014 @ 8:18 pm

Zirco Browser is an open-source alternative browser for Android supported mobile devices.

Zeitungen for Android

31 October 2014 @ 8:15 pm

Zeitungen is an Android application that allows you to read German, Swiss and Austrian newspapers.

Zeam for Android

31 October 2014 @ 8:05 pm

Zeam is a minimalistic launcher alternative app for Android devices.

Yoga Moment Lite for Android

31 October 2014 @ 7:55 pm

Yoga Moment Lite provides yoga tunes that you can listen or use as a background music for the yoga exercises.

Yaniv for Android

31 October 2014 @ 7:12 pm

Yaniv app brings popular among travelers card game Yaniv to the Android smartphones and tablets.

android.com/market/

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Android market for apps for android phones

android.com

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The source of android – operating system for mobiles