taiga-ui.dev

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An almost complete Angular component library.

csszengarden.com

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A zen guide to CSS via a single form HTML page.

polymer-project.org

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HTML5 framework/components for web and mobile apps.

html5gameengine.com

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HTML5 game engine index, a replacement for Flash.

ionicframework.com

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A HTML5 & Cordova mobile framework.

Coming soon! New updates & features for Ionic’s Open Source projects

18 February 2025 @ 6:31 pm

Hey everybody, it’s Matt from the Ionic team! 👋 I know it’s been a while and I am excited to be reaching out and tell you about some of the exciting open source features we’ve been working on behind the scenes. Me and the leaders of the open source teams will be posting a lot […] The post Coming soon! New updates & features for Ionic’s Open Source projects appeared first on Ionic Blog.

Important Announcement: The Future of Ionic’s Commercial Products

11 February 2025 @ 4:00 pm

When Max Lynch, Ben Sperry, and the earliest team members first started Ionic back in 2012, they had a simple mission: to help web developers deliver great mobile experiences using the skills they already had. There wasn’t a grand plan to build a commercial business, just a shared passion for empowering developers with great tools, […] The post Important Announcement: The Future of Ionic’s Commercial Products appeared first on Ionic Blog.

Capacitor 7 has hit GA!

20 January 2025 @ 9:47 pm

Capacitor 7 is here, and with it, we’re taking another big step forward in our commitment to delivering a seamless, future-proof platform for building mobile apps with web technologies. This latest release is all about ensuring your apps remain compatible with the ever-evolving Android and iOS ecosystems while introducing enhancements that keep the framework as […] The post Capacitor 7 has hit GA! appeared first on Ionic Blog.

Announcing Ionic 8.4

20 November 2024 @ 4:06 pm

We are thrilled to introduce Ionic 8.4, packed with exciting updates to core components like Alert, Select, and Segment, as well as accessibility enhancements and developer experience improvements. This release adds two new components and enhanced functionality to improve usability and deliver a smoother experience across the board. Here’s what’s new 👇 Select Modal Interface […] The post Announcing Ionic 8.4 appeared first on Ionic Blog.

App Consolidation: A Strategic Imperative for Modern Enterprises

23 October 2024 @ 5:40 pm

“There’s an app for that.” Once a clever marketing slogan, the reality has become something of a nightmare scenario for users increasingly overwhelmed by the sheer number of applications on their devices. The situation is no less dire for businesses that depend on apps to engage with their customers. They risk losing their customers’ interest […] The post App Consolidation: A Strategic Imperative for Modern Enterprises appeared first on Ionic Blog.

7 Ways Live Updates Transforms Mobile App Deployment

11 September 2024 @ 4:22 pm

As the evolution of consumer expectations and market dynamics continues to accelerate, businesses face increasing pressure to deliver high-quality mobile applications swiftly and efficiently. However, the traditional mobile app deployment process can result in sluggish release cycles that hinder the ability to respond to user feedback or market demands in real-time.  Ionic’s Appflow Live Updates […] The post 7 Ways Live Updates Transforms Mobile App Deployment appeared first on Ionic Blog.

Let’s Talk Strategy: Hybrid vs. Traditional Mobile App Development

19 July 2024 @ 3:41 pm

I’m a huge proponent of hybrid mobile app development. I work on the Ionic team at OutSystems, I create content around Ionic’s tools and services, and I’m even writing this for the Ionic blog so it’s completely fair to say I have a bias (as well as a vested interest) in the success of Ionic. […] The post Let’s Talk Strategy: Hybrid vs. Traditional Mobile App Development appeared first on Ionic Blog.

Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor

17 July 2024 @ 8:37 pm

This blog post is part of the second episode of the Out-Of-The-Box With Capacitor series on our YouTube channel and the second AR tutorial on the blog. You can find the previous video here and blog post here For the longest time, creating immersive, adaptive, and interactive experiences was a time-consuming process. Developing these types […] The post Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor appeared first on Ionic Blog.

Superapps for an Augmented Connected Workforce

26 June 2024 @ 6:10 pm

Rather than equipping employees with a multitude of traditional applications that lead to frustration, miscommunication, and wasted time, arming them with a single connected superapp specific to their exact needs leads to more productive, happier employees.  The post Superapps for an Augmented Connected Workforce appeared first on Ionic Blog.

The Hidden Risks of Developing Mobile Apps with React Native or Flutter

18 June 2024 @ 8:37 pm

Before diving headfirst into your next project, it's crucial to consider the potential pitfalls associated with React Native and Flutter, especially for commercial and enterprise-grade applications. The post The Hidden Risks of Developing Mobile Apps with React Native or Flutter appeared first on Ionic Blog.

webcomponents.org

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Explore the world of HTML5 web components.

bootply.com

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Bootstrap in your browser, rapid html and css.

jquer.in

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A great resource for jquery plugins (canvas, navigation, etc)

Also in angular: https://angular-js.in/

twitter.bootstrap

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Sleek, intuitive, and powerful front-end framework for faster and easier web development.

Bootstrap 5.3.3

20 February 2024 @ 3:22 pm

Bootstrap v5.3.3 is here with bug fixes, documentation improvements, and more follow-up enhancements for color modes. Keep reading for the highlights! Highlights Fixed a breaking change introduced with color modes where it was required to manually import variables-dark.scss when building Bootstrap with Sass. Now, _variables.scss will automatically import _variables-dark.scss. If you were already importing _variables-dark.scss manually, you should keep doing it as it won’t break anything and will be the way to go in v6. Fixed a regression in the selector engine that wasn’t able to handle multiple IDs anymore. Color modes Badges now use the .text-bg-* text utilities to be certain that the text is always readable (especially when the customized colors are different in light and dark modes). Fixed our col

Bootstrap 5.3.2

14 September 2023 @ 2:30 pm

Bootstrap v5.3.2 is here with bug fixes, documentation improvements, and more follow-up enhancements for color modes. Keep reading for the highlights! Highlights Passing a percentage unit to the global abs() is deprecated since Dart Sass v1.65.0. It resulted in a deprecation warning when compiling Bootstrap with Dart Sass. This has been fixed internally by changing the values passed to the divide() function. The divide() function has not been fixed itself so that we can keep supporting node-sass cross-compatibility. In v6, this won’t be an issue as we plan to drop support for node-sass. Using multiple ids in a collapse target wasn’t working anymore and has been fixed. Color modes Increased color contrast of form range track background in light and dark modes. Fixed table state rendering for color modes with a focus on the striped ta

Bootstrap Icons v1.11.0

12 September 2023 @ 12:01 am

Bootstrap Icons v1.11.0 has arrived with 100 new icons—including new floppy disk icons, additional brand icons, new person icons, new emojis, some birthday cake, a few new science icons, and more. We’re now at over 2,000 icons! 100 new icons Here’s a quick look at all the new icons in v1.11.0: New icons in v1.11.0 Check out the pull request for all the details on which icons were added and which were updated.

Bootstrap 5.3.1

26 July 2023 @ 8:05 am

Bootstrap v5.3.1 is here with bug fixes, documentation improvements, and more follow-up enhancements for color modes. Keep reading for the highlights! Color modes: Increased color contrast for dark mode by replacing $gray-500 with $gray-300 for the body color Added our color mode switcher JavaScript to our examples ZIP download Components: Improved disabled styling for all .nav-links, providing .disabled and :disabled for use with anchors and buttons Add support for Home and End keys for navigating tabs by keyboard Added some basic styling to toggle buttons when no modifier class is present Fixed carousel colors in dark mode Forms: Fixed floating label disabled text color Utilities:

Bootstrap 5.3.0

30 May 2023 @ 7:35 am

It’s official, the final stable release of v5.3.0 has landed! It’s been a monumental effort to revamp our codebase for CSS variables and color modes, one that will see continued changes leading up to an eventual Bootstrap 6. And we’re so excited to finally ship it! On top of all the work that’s gone into this release, a lot has happened behind the scenes since we shipped our pre-releases. Keep reading to learn everything that’s new in v5.3.0.

Bootstrap 5.3.0-alpha3

3 April 2023 @ 7:35 am

Hot on the heels of our second alpha, we’re releasing a third (and unexpected) alpha for v5.3.0 today with some fixes for some Node Sass compilation errors. In addition, we’ve added a handful of other updates. We’re still on target to ship our stable release soon! Once again, if you’re new to the v5.3.0 alpha releases, please read through the Migration guide for the first alpha and last month’s second alpha. Here’s a look at what’s changed in this quick release:

Bootstrap 5.3.0-alpha2

24 March 2023 @ 2:40 pm

Our second alpha release of v5.3.0 has landed with a ton of enhancements and bug fixes for our new color modes! There’s still more to come, but we’ve held off shipping until we ironed out enough issues. Huzzah, we have! This v5.3.0 release is a monumental update for Bootstrap 5. It’s big enough that it could’ve been a v6 on its own, but we wanted to do right by the community and get color modes out the door without the massive major release upgrade. We’re getting super close now, so bear with us as we continue to chip away at this.

Bootstrap 5.3.0-alpha1

24 December 2022 @ 8:00 am

It’s a Christmas miracle—Bootstrap v5.3.0-alpha1 has arrived just in time for the holiday break! This release brings new color mode support, an expanded color palette with variables and utilities, and more. We’re keeping things short and simple in this blog post with deeper dives into the new color modes and more coming in future posts. For now, we want you to enjoy the holiday break and come back next year feeling refreshed and rejuvenated. Keep reading for what’s new and we’ll see you next year!

Bootstrap 5.2.3

22 November 2022 @ 8:00 am

We’ve deviated from developing v5.3.0 to ship a new patch release, Bootstrap v5.2.3, with a handful of more urgent bug fixes. Highlights Added the missing :root CSS variables to our utilities bundle Fixed the deprecation warning with Sass 1.56.0 Fixed the RTL translate() direction for carousels Fixed tooltip and popover disposal inconsistencies We’re heading right back to it with v5.3.0 with support for color modes, new utilities, and more. Look for a pre-release of that soon.

Bootstrap Icons v1.10.0

11 November 2022 @ 12:01 am

Bootstrap Icons v1.10.0 is here with nearly 150 new icons. This release includes tons of new variants for person, building, and database icons, plus new brands, rockets, road signs, globes, and many more. We’re now at over 1,900 icons! 150 new icons Here’s a quick look at all the new icons in v1.10.0: New love icons in v1.10.0 Some highlights for the new icons include: 22 new person icons 26 new house icons 24 new building icons, including a renamed building to buildings 22 new database icons 24 new street sign icons New globe icons New EV, taxi, bus, and scooter transportation icons

tympanus.net/codrops

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Useful resources and inspiration for creative minds (html, css, javascript)

Implementing a Dissolve Effect with Shaders and Particles in Three.js

17 February 2025 @ 9:32 am

Learn how to create an emissive dissolve effect, a popular technique in games for smoothly fading or transforming objects.

Designer Spotlight: Jhosue Mesias

13 February 2025 @ 2:21 pm

Exploring the art of digital design with Jhosue Mesias—pushing boundaries, crafting experiences, and redefining creativity.

Building Efficient Three.js Scenes: Optimize Performance While Maintaining Quality

11 February 2025 @ 2:38 pm

A comprehensive look at how to optimize Three.js scenes using Fiber, Drei, and advanced tools, ensuring smooth performance while retaining high-quality visuals.

Creating My First Game Prototype in a Browser: The Journey So Far

10 February 2025 @ 2:10 pm

An inside look at the creative process, challenges, and tools behind building a 3D game prototype from scratch.

Developer Spotlight: Guillaume Lanier

7 February 2025 @ 12:48 pm

Introducing Guillaume Lanier, a Creative & Frontend Developer based in Amsterdam, who crafts immersive digital experiences through innovative 2D/3D graphics and interactive design.

Building a Playful Stop-Motion Crayon Cursor in p5.js

6 February 2025 @ 10:35 am

Create a playful stop-motion crayon cursor effect with p5.brush.js and smooth animations.

Players Club: A Free Astro Template for Showcasing Music Artists

5 February 2025 @ 1:14 pm

Players Club is a free Astro template for showcasing music artists—an experimental proof of concept built in collaboration with Alex Tkachev.

How to Make The Fluffiest Grass With Three.js

4 February 2025 @ 12:55 pm

A breakdown of the best techniques to create realistic grass in Three.js without killing performance.

Building an On-Scroll 3D Circle Text Animation with Three.js and Shaders

3 February 2025 @ 1:17 pm

Learn how to create a circular text animation in 3D space using Three.js, shaders, and msdf-text-utils.

Nim: A Personal Website Template Built with Motion-Primitives

1 February 2025 @ 12:00 pm

Nim is a free, open-source personal website template built with Next.js 15, React 19, Tailwind CSS v4, and Motion-Primitives, featuring subtle, pre-built animations.